

Jesse Liberty, "Silverlight Geek", is a senior program manager for Microsoft Silverlight in the Silverlight Development Division where he is responsible for the creation of tutorials, videos and other content to facilitate the learning and use of Silverlight.
Meer over Jesse LibertySams Teach Yourself C++ in 24 Hours, 5th Edition
Paperback Engels 2011 9780672333316Samenvatting
In just 24 lessons of one hour or less, you can learn the basics of programming with C++-one of the most popular and powerful programming languages ever created.
Using a straightforward, step-by-step approach, this fast and friendly tutorial teaches you everything you need to know, from installing and using a compiler, to debugging the programs you've created, to what's coming in C++0x, the next version of C++.
Each lesson builds on what you've already learned, giving you a solid understanding of the basics of C++ programming concepts and techniques.
- Step-by-step instructions carefully walk you through the most common C++ programming tasks
- Quizzes and Exercises at the end of each chapter help you test yourself to make sure you're ready to go on
- Starter Kit software provides everything you need to create and compile C++ programs on any platform-Windows, Mac or Linux
Learn how to...
- Install and use a C++ compiler for Windows, Mac OS X or Linux
- Build object-oriented programs in C++
- Master core C++ concepts such as functions, classes, arrays, and pointers
- Add rich functionality with linked lists and templates
- Debug your programs for flawless code
- Learn exception and error-handling techniques
- Discover what's new in C++0x, the next version of C++
Specificaties
Lezersrecensies
Geef uw waardering
Inhoudsopgave
Part 1: Beginning C++
HOUR 1. Writing Your First Program
HOUR 2. Organizing the Parts of a Program
HOUR 3. Creating Variables and Constants
HOUR 4. Using Expressions, Statements, and Operators
HOUR 5. Calling Functions
HOUR 6. Controlling the Flow of a Program
HOUR 7. Storing Information in Arrays and Strings
Part 2: Classes
HOUR 8. Creating Basic Classes
HOUR 9. Moving into Advanced Classes
Part 3: Memory Management
HOUR 10. Creating Pointers
HOUR 11. Developing Advanced Pointers
HOUR 12. Creating References
HOUR 13. Developing Advanced References and Pointers
Part 4: Advanced C++
HOUR 14. Calling Advanced Functions
HOUR 15. Using Operator Overloading
Part 5: Inheritance and Polymorphism
HOUR 16. Extending Classes with Inheritance
HOUR 17. Using Polymorphism and Derived Classes
HOUR 18. Making Use of Advanced Polymorphism
HOUR 19. Storing Information in Linked Lists
Part 6: Special Topics
HOUR 20. Using Special Classes, Functions, and Pointers
HOUR 21. Using New Features of C++0x
HOUR 22. Employing Object-Oriented Analysis and Design
HOUR 23. Creating Templates
HOUR 24. Dealing with Exceptions and Error Handling
Part 7: Appendices
APPENDIX A: Binary and Hexadecimal
APPENDIX B: Glossary
APPENDIX C: This Book's Website
Index
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