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Learning to Program with Alice

E-book Engels 2011 9780133001808
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

This is the eBook of the printed book and does not include any media, Website access codes or print supplements that come packaged with the bound book. 

Learning to Program with Alice, 3e is appropriate for all one-semester pre-CS1 and computer literacy courses, and for integration into the first weeks of many introductory CS1 courses. It also serves as a useful how-to guide for introductory programmers interested in learning Alice

 

Alice was designed to make programming concepts easier to teach and learn. In the Third Edition of Learning to Program with Alice, Alice’s creators offer a complete full-color introduction to the interactive Alice programming environment. The authors make extensive use of program visualization to establish an easy, intuitive relationship between program constructs and the 3D graphics animation action in Alice. Readers discover how Alice blends traditional problem-solving techniques with Hollywood-style storyboarding. Fundamental object-oriented programming concepts and language syntax are taught independently. Programming concepts can be taught from either an objects-first or an objects-early approach, with an optional early introduction to events. The book’s Java-like syntax allows students to view their program code, simplifying their transitions to Java, C++, C#, or other object-oriented languages. This new edition includes over 60% revised exercises and a "sneak peek" at Alice 3.0.

Specificaties

ISBN13:9780133001808
Taal:Engels
Bindwijze:e-book

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Inhoudsopgave

<p style="MARGIN: 0px" align="left" text-align="left">Foreword xi</p> <p style="MARGIN: 0px" align="left" text-align="left">Preface xiii</p> <p style="MARGIN: 0px" align="left" text-align="left">Acknowledgments xxi</p> <p style="MARGIN: 0px">About the Authors xxiii</p> <p style="MARGIN: 0px">&nbsp;</p> <p style="MARGIN: 0px">Part I: Introduction to Alice 1</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp;</p> <p style="MARGIN: 0px" align="left" text-align="left">1 Getting Started with Alice 3</p> <p style="MARGIN: 0px" align="left" text-align="left">1-1 Introduction to Alice 3</p> <p style="MARGIN: 0px" align="left" text-align="left">1-2 Alice Concepts 8</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Tips &amp; Techniques 1: Special Effects: Text and 2D Graphic Images 15</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Summary 18</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Exercises 19</p> <p style="MARGIN: 0px" align="left" text-align="left">2 Program Design and Implementation 22</p> <p style="MARGIN: 0px" align="left" text-align="left">2-1 Scenarios and Storyboards 22</p> <p style="MARGIN: 0px" align="left" text-align="left">2-2 A First Program 29</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Tips &amp; Techniques 2: Orientation and Movement Instructions 43</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Summary 57</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Exercises 59</p> <p style="MARGIN: 0px" align="left" text-align="left">3 Programming: Putting Together the Pieces 62</p> <p style="MARGIN: 0px" align="left" text-align="left">3-1 Built-in Functions and Expressions 63</p> <p style="MARGIN: 0px" align="left" text-align="left">3-2 Simple Control Structures 68</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Tips &amp; Techniques 3: Camera and Animation Controls 76</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Summary 81</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Exercises 83</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp;</p> <p style="MARGIN: 0px" align="left" text-align="left">Part II: Object-Oriented and Event-Driven Programming</p> <p style="MARGIN: 0px" align="left" text-align="left">Concepts 87</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp;</p> <p style="MARGIN: 0px" align="left" text-align="left">4 Classes, Objects, Methods and Parameters 89</p> <p style="MARGIN: 0px" align="left" text-align="left">4-1 World-Level Methods 91</p> <p style="MARGIN: 0px" align="left" text-align="left">4-2 Parameters 100</p> <p style="MARGIN: 0px" align="left" text-align="left">4-3 Object-Level Methods and Inheritance 110</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Tips &amp; Techniques 4: Visible and Invisible Objects 121</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Summary 127</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Exercises and Projects 129</p> <p style="MARGIN: 0px" align="left" text-align="left">5 Interaction: Events and Event Handling 140</p> <p style="MARGIN: 0px" align="left" text-align="left">5-1 Interactive Programming 140</p> <p style="MARGIN: 0px" align="left" text-align="left">5-2 Parameters and Event Handling Methods 147</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Tips &amp; Techniques 5: Creating Your Own People Models 156</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Summary 158</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Exercises and Projects 159</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp;</p> <p style="MARGIN: 0px" align="left" text-align="left">Part III: Using Functions and Control Statements 171</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp;</p> <p style="MARGIN: 0px" align="left" text-align="left">6 Functions and If/Else 173</p> <p style="MARGIN: 0px" align="left" text-align="left">6-1 Functions 173</p> <p style="MARGIN: 0px" align="left" text-align="left">6-2 Execution Control with If/Else and Boolean Functions 180</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Tips &amp; Techniques 6: Random Numbers and Random Motion 196</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Summary 199</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Exercises and Projects 201</p> <p style="MARGIN: 0px" align="left" text-align="left">7 Repetition: Definite and Conditional Loops 213</p> <p style="MARGIN: 0px" align="left" text-align="left">7-1 Loops 213</p> <p style="MARGIN: 0px" align="left" text-align="left">7-2 While—a Conditional Loop 219</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Tips &amp; Techniques 7: Events and Repetition 225</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Summary 228</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Exercises and Projects 229</p> <p style="MARGIN: 0px" align="left" text-align="left">8 Repetition: Recursion 239</p> <p style="MARGIN: 0px" align="left" text-align="left">8-1 Introduction to Recursion 239</p> <p style="MARGIN: 0px" align="left" text-align="left">8-2 Another Flavor of Recursion 244</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Tips &amp; Techniques 8: Engineering Look and Feel 254</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Summary 257</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Exercises and Projects 258</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp;</p> <p style="MARGIN: 0px" align="left" text-align="left">Part IV: Advanced Topics 265</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp;</p> <p style="MARGIN: 0px" align="left" text-align="left">9 Lists and List Processing 267</p> <p style="MARGIN: 0px" align="left" text-align="left">9-1 Lists 267</p> <p style="MARGIN: 0px" align="left" text-align="left">9-2 List Search 273</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Tips &amp; Techniques 9: Groups 277</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Summary 279</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Exercises and Projects 280</p> <p style="MARGIN: 0px" align="left" text-align="left">10 Variables and Revisiting Inheritance 289</p> <p style="MARGIN: 0px" align="left" text-align="left">10-1 Variables 289</p> <p style="MARGIN: 0px" align="left" text-align="left">10-2 An Array Visualization Using an Index Variable 300</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Tips &amp; Techniques 10: Debugging with Watch and Text Output 308</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Summary 312</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Exercises and Projects 313</p> <p style="MARGIN: 0px" align="left" text-align="left">11 What’s Next? 322</p> <p style="MARGIN: 0px" align="left" text-align="left">11-1 Transition to Java 322</p> <p style="MARGIN: 0px" align="left" text-align="left">11-2 Alice 3 327</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp; Tips &amp; Techniques 11: Poses 328</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp;</p> <p style="MARGIN: 0px" align="left" text-align="left">Appendix A: Using Alice 331</p> <p style="MARGIN: 0px" align="left" text-align="left">Part 1: Running Virtual Worlds in Alice 331</p> <p style="MARGIN: 0px" align="left" text-align="left">Part 2: Using Popup Menus to Create an Initial Scene 345</p> <p style="MARGIN: 0px" align="left" text-align="left">Appendix B: Managing the Alice Interface 350</p> <p style="MARGIN: 0px" align="left" text-align="left">&nbsp;</p> <p style="MARGIN: 0px">Index 363</p>

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        Learning to Program with Alice