Java Programming for Android Developers For Dummies 2e
Paperback Engels 2016 9781119301080Samenvatting
Develop the next killer Android App using Java programming!
Android is everywhere! It runs more than half the smartphones in the U.S. and Java makes it go. If you want to cash in on its popularity by learning to build Android apps with Java, all the easy–to–follow guidance you need to get started is at your fingertips. Inside, you′ll learn the basics of Java and grasp how it works with Android; then, you′ll go on to create your first real, working application. How cool is that?
The demand for Android apps isn′t showing any signs of slowing, but if you′re a mobile developer who wants to get in on the action, it′s vital that you get the necessary Java background to be a success. With the help of Java Programming for Android Developers For Dummies, you′ll quickly and painlessly discover the ins and outs of using Java to create groundbreaking Android apps no prior knowledge or experience required!
Get the know–how to create an Android program from the ground up
Make sense of basic Java development concepts and techniques
Develop the skills to handle programming challenges
Find out how to debug your app
Don′t sit back and watch other developers release apps that bring in the bucks! Everything you need to create that next killer Android app is just a page away!
Specificaties
Lezersrecensies
Inhoudsopgave
<p>Part 1: Getting Started with Java Programming for Android Developers 9</p>
<p>CHAPTER 1: All about Java and Android 11</p>
<p>CHAPTER 2: Getting the Tools That You Need 27</p>
<p>CHAPTER 3: Creating and Running an Android App 55</p>
<p>Part 2: Writing Your Own Java Programs 95</p>
<p>CHAPTER 4: An Ode to Code 97</p>
<p>CHAPTER 5: Java s Building Blocks 129</p>
<p>CHAPTER 6: Working with Java Types 157</p>
<p>CHAPTER 7: Though These Be Methods, Yet There Is Madness in t 169</p>
<p>CHAPTER 8: What Java Does (and When) 187</p>
<p>Part 3: Working with the Big Picture: Object–Oriented Programming 215</p>
<p>CHAPTER 9: Why Object–Oriented Programming Is Like Selling Cheese 217</p>
<p>CHAPTER 10: Saving Time and Money: Reusing Existing Code 267</p>
<p>Part 4: Powering Android with Java Code 295</p>
<p>CHAPTER 11: The Inside Story 297</p>
<p>CHAPTER 12: Dealing with a Bunch of Things at a Time 317</p>
<p>CHAPTER 13: An Android Social Media App 345</p>
<p>CHAPTER 14: Hungry Burds: A Simple Android Game 381</p>
<p>Part 5: The Part of Tens 407</p>
<p>CHAPTER 15: Ten Ways to Avoid Mistakes 409</p>
<p>CHAPTER 16: Ten Websites for Developers 415</p>
<p>Index 417</p>
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