Peter Shirley
- Auteur
Boeken van Peter Shirley
Steve University, Ithaca, New York
Peter Shirley
Fundamentals of Computer Graphics
Drawing on an impressive roster of experts in the field, Fundamentals of Computer Graphics, Fifth Edition offers an ideal resource for computer course curricula as well as a user-friendly personal or professional reference.
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Georgios Sakas
Peter Shirley
Stefan Müller
Photorealistic Rendering Techniques
This book contains the final versions of the proceedings of the fifth EUROGRA PHICS Workshop on Rendering held in Darmstadt, Germany, between 13-15 June 1994.
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Adam Marrs
Peter Shirley
Ingo Wald
Ray Tracing Gems II
This Open Access book is a must-have for anyone interested in real-time rendering. Ray tracing is the holy grail of gaming graphics, simulating the physical behavior of light to bring real-time, cinematic-quality rendering to even the most visually intense games.
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Alan Chalmers
Alan Chalmers
Patrizio Campisi
Peter Shirley
Peter Shirley
Patrizio Campisi
Igor García Olaizola
Igor Garcia Olaizola
High Dynamic Range Video
High Dynamic Range Video: Concepts, Technologies and Applications gives an introduction to a full range of topics within the end-to-end HDR video pipeline, covering the issues around capturing HDR and stereo HDR video, such as ghosting and use of legacy LDR systems, how HDR video can be manipulated, including real-time mixing, the very latest designs for HDR displays, HDR video on mobile devices, and the applications of HDR video.
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