Boeken van David Eberly

David Eberly
Game Physics 2nd Edition
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The book tackles the complex, challenging issues that other books avoid, including Lagrangian dynamics, rigid body dynamics, impulse methods, resting contact, linear complementarity problems, deformable bodies, mass-spring systems, friction, numerical solution of differential equations, numerical stability and its relationship to physical stability, and Verlet integration methods. Meer
David (Geometric Tools, Redmond, Washington, USA) Eberly David Eberly
3D Game Engine Design
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The first edition of 3D Game Engine Design was an international bestseller that sold over 17,000 copies and became an industry standard. Meer
Jerrold Bebernes David Eberly
Mathematical Problems from Combustion Theory
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This monograph evolved over the past five years. It had its origin as a set of lecture notes prepared for the Ninth Summer School of Mathematical Physics held at Ravello, Italy, in 1984 and was further refined in seminars and lectures given primarily at the University of Colorado. Meer
David (Geometric Tools, Redmond, Washington, USA) Eberly David Eberly
3D Game Engine Architecture
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Dave Eberly's 3D Game Engine Design was the first professional guide to the essential concepts and algorithms of real-time 3D engines and quickly became a classic of game development. Meer

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