Rick Parent
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Boeken van Rick Parent
Rick Parent
Computer Animation: Algorithms & Techniques
De derde editie is volledig herzien en bijgewerkt. Het boek beschrijft de basistheorie van computeranimatie, eenvoudige technieken en berekeningen op hoog niveau die de makers van animaties moeten kennen om betere resultaten te behalen en efficiënter te werken binnen de meest complexe animatieprojecten.
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Rick Parent
Rick, Ph.D. (Professor Emeritus, Department of Computer Science and Engineering, The Ohio State University) Parent
David S. Ebert
Mark V. Pauly
David Gould
Darwyn Peachey
Markus Gross
Ken Perlin
Chris Kazmier
Hanspeter Pfister
Charles John Lumsden
Richard Keiser
Jason Sharpe
Mark R. Wilkins
Alberto Menache
Matthias Müller
Martin Wicke
Nicholas Woolridge
F. Kenton Musgrave
Steve Worley
Computer Animation Complete
A compilation of key chapters from the top MK computer animation books available today - in the areas of motion capture, facial features, solid spaces, fluids, gases, biology, point-based graphics, and Maya.
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Andrew Hogue
Andrew, Ph.D. (Faculty of Business and Information Technology, Ontario Tech University, Oshawa, Ontario, Canada) Hogue
Rick Parent
Rick, Ph.D. (Professor Emeritus, Department of Computer Science and Engineering, The Ohio State University) Parent
Computer Animation
Computer Animation: Algorithms and Techniques, Fourth Edition surveys computer algorithms and programming techniques for specifying and generating motion for graphical objects, that is, computer animation.
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