Boeken van Jebediah Pavleas

Kelvin Sung Jack Keng-Wei Chang Rob Zhu Jebediah Pavleas
Learn 2D Game Development with C#
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2D games are hugely popular across a wide range of platforms and the ideal place to start if you’re new to game development. With Learn 2D Game Development with C#, you'll learn your way around the universal building blocks of game development, and how to put them together to create a real working game. Meer
Kelvin Sung Jebediah Pavleas Jack Chang
2D Games with Windows and Windows Phone Step by Step
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Your hands-on, step-by-step guide to building 2D games for Windows(R) 8 and Windows Phone 8 Teach yourself how to build interactive 2D game apps for Windows 8 and Windows Phone 8 using the Microsoft(R) XNA framework - one step at a time. Meer
Jason Pace Kelvin Sung Matthew Munson Jebediah Pavleas
Build Your Own 2D Game Engine and Create Great Web Games
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Develop a 2D game engine that will give you the experience and core understanding of foundational concepts for building complex and fun 2D games that can be played across the Internet via popular web browsers. Meer
Michael Tanaya Huaming Chen Jebediah Pavleas Kelvin Sung
Building a 2D Game Physics Engine
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Build your very own 2D physics-based game engine simulation system for rigid body dynamics. Beginning from scratch, in this book you will cover the implementation technologies, HTML5 and JavaScript; assemble a simple and yet complete fundamental mathematics support library; define basic rigid body behaviors; detect and resolve rigid body collisions; and simulate collision responses after the collisions. Meer

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