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Using UML

Software Engineering with Objects and Components

Paperback Engels 2005 2e druk 9780321269676
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Samenvatting

The essentials of UML 2.0 and how to use it in one concise volume.

Specificaties

ISBN13:9780321269676
Taal:Engels
Bindwijze:Paperback
Aantal pagina's:272
Druk:2
Verschijningsdatum:20-12-2005

Lezersrecensies

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Inhoudsopgave

Part One: Conceptual background

Chapter 1 - Software engineering with components

Chapter 2 - Object concepts

Chapter 3 - Introductory case study

Chapter 4 - The development process

Part Two: The Unified Modelling Language

Chapter 5 - Essentials of class models

Chapter 6 - More on class models

Chapter 7 - Essentials of use case models

Chapter 8 - More on use case models

Chapter 9 - Essentials of interaction diagrams

Chapter 10 - More on interaction diagrams

Chapter 11 - Essentials of state and activity diagrams

Chapter 12 - More on state diagrams

Chapter 13 - Architectural and implementation diagrams

Chapter 14 - Packages and models

Part Three: Case studies

Chapter 15 - CS4 adminstration

Chapter 16 - Board games

Chapter 17 - Discrete event simulation

Part Four: Towards practice

Chapter 18 - Reuse: components, patterns

Chapter 19 - Product quality: verification, validation, testing

Chapter 20 - Process quality: management, teams, QA

Bibliography

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