Unity 4 Fundamentals

Get Started at Making Games with Unity

Gebonden Engels 2017 9781138428430
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Get ahead of the game with Unity 4.

The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head start on the road to game development by offering beginners a comprehensive, step by step introduction to the latest Unity 4 engine. The author takes a theory-to-practice approach to demonstrate what Unity 4 has to offer which includes:

Asset management tools

Real-time lighting and lightmapping

Particle systems

Navigation and pathfinding

Specificaties

ISBN13:9781138428430
Taal:Engels
Bindwijze:Gebonden
Aantal pagina's:308
Uitgever:Taylor & Francis Ltd

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Inhoudsopgave

Chapter 1: Getting Started with Unity

Chapter 2: Assets and Asset Management

Chapter 3: Scenes, Assets and GameObjects

Chapter 4: Terrain and Audio

Chapter 5: Lighting and Light Mapping Chapter 6 – Particle Systems and Shuriken

Chapter 6: Particle Systems and Shuriken

Chapter 7: Scripting with C#

Chapter 8: GUIs and Scripting

Chapter 9: Debugging and Post Processing

Chapter 10: Navigation and Path-Finding

Chapter 11: Animation and Mecanim

Chapter 12: Tips and Tricks

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          Unity 4 Fundamentals