Vintage Games explores the most influential videogames of all time, including Super Mario Bros., Grand Theft Auto III, Doom, The Sims and many more. Drawing on interviews as well as the authors' own lifelong experience with videogames, the book discusses each game's development, predecessors… Meer
This book tells you how, why, and when you should perform certain audio postproduction tasks within Soundtrack Pro while editing your video in the Final Cut Studio suite. Intertwining video editing workflows with audio editing workflows for video editors using Final Cut Studio, it also describes… Meer
Practical Art of Motion Picture Sound , 4th edition relies on the professional experience of the author and other top sound craftspeople to provide a comprehensive explanation of film sound, including mixing, dubbing, workflow, budgeting, and digital audio techniques… Meer
This essential, hands-on guide is filled with examples of what a composition should look like and example of poorly designed layouts. Spot potential problems before they cost time and money, and adapt creative solutions for your own projects with this invaluable resource for beginner and… Meer
The Maya guide for animators, How to Cheat in Maya 2012 presents everything you need to know about character animation in Maya. Fully updated for the latest revision of Maya, this book provides you with complete, step-by-step walkthroughs of essential animation techniques to increase your efficiency… Meer
First published in 2011. Enhance your animated features and shorts with this polished guide to channeling your vision and imagination from a former Disney animator and director. Learn how to become a strong visual storyteller through better use of color, volume, shape, shadow, and light - as well as… Meer
Eargle's Microphone Book is the only guide you will ever need for the latest in microphone technology, application and technique. This new edition features more on microphone arrays and wireless microphones, new material on digital models; the latest developments in surround; expanded advice on… Meer
Get an inside look at the creation of production-ready creature rigs for film, TV and video games. Garner strategies and techniques for creating creatures of all types, and make them ready for easy automatic use in many different types of media (transmedia): film, TV, games - one rig for all… Meer
This book is for those either starting a small business online or for an existing business owner looking to reach the growing number of online shoppers. It outlines basic business strategies, tools and resources needed to run a business online in addition to the security considerations and legal… Meer
Android How to Program, Second Edition provides a clear and entertaining App-driven introduction to Android 4.3 development for both introductory- and intermediate-level programming courses. The Deitels' App-driven, Live Code Approach is simply the best way to master Android programming!… Meer
It has become clear in recent years from such major forums as the various international conferences on flexible manufacruring systems (FMSs) that the computer-controlled and -integrated "factory of the furure" is now being considered as a commercially viable and technically achievable goal… Meer
It is with great pleasure that I present this fourth vol ume in the series "Advanced Applications in Pattern Recognition." It would be difficult to find two authors better versed in the design and application of parallel image processing systems, due to both their own many years of pioneering in… Meer
viii The experimental research presented at the conference and reported here deals mainly with the visible wavelength region and slight extensions to either side (roughly from 150 nrn to 1000 nrn, 8. 3 eV to 1. 2 eV)… Meer
The last ten years have seen a great flowering of the theory of digital data modulation. This book is a treatise on digital modulation theory, with an emphasis on these more recent innovations. It has its origins in a collabor ation among the authors that began in 1977… Meer
This book summarizes the proceedings of the 10th international conference on Infonnation Pro cessing in Medical Imaging (IPMI-lO), held in June, 1987, in Zeist, The Netherlands. IPMI is a biennial conference, organized alternately in Europe and North America… Meer
Computer communications is one of the most rapidly developing technologies and it is a subject with which everyone in the computer systems profession should be familiar. Computer communications and networks is an introduction to communications technology and system design for practising and aspiring… Meer
This book is a result of the Seventh International Conference on Information Sys tems Development-Methods and Tools, Theory and Practice held in Bled, Slovenia, Sep tember 21-23, 1998. The purpose of the conference was to address issues facing academia and industry when specifying, developing… Meer
Researches and developers of simulation models state that the Java program ming language presents a unique and significant opportunity for important changes in the way we develop simulation models today… Meer
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