Cybercrime and Information Technology: Theory and Practice—The Computer Network Infostructure and Computer Security, Cybersecurity Laws, Internet of Things (IoT), and Mobile Devices is an introductory text addressing current technology, trends, and security issues… Meer
This book provides a clear explanation of how to apply artificial intelligence (AI) to solve the challenges in solar photovoltaic technology. It introduces readers to new AI-based approaches and technologies that help manage and operate solar photovoltaic systems effectively… Meer
This volume examines fifty of the most important video games that have contributed significantly to the history, development, or culture of the medium, providing an overview of video games from their beginning to the present day… Meer
Sounds of the Pandemic offers one of the first critical analyses of the changes in sonic environments, artistic practice, and listening behaviour caused by the Coronavirus outbreak. This multifaceted collection provides a detailed picture of a wide array of phenomena related to sound and music… Meer
This book offers a comprehensive overview of techniques, processes, and professional practices in the area of Motion Design, from fundamental building blocks of organizing time and space in production to managing workflow, budgets, and client relationships… Meer
Difficult Heritage and Immersive Experiences examines the benefits involved in designing and employing immersive technologies to reconstruct difficult pasts at heritage sites around the world. Presenting interdisciplinary case studies of heritage sites and museums from across a range of different… Meer
This book provides critical commentary on key issues around virtual reality, using media technology as a tool to challenge perspectives for learning and understanding cultural diversities. With a focus on empathy, embodiment and ethics, the book interrogates the use of immersive technologies for… Meer
This book explores the strategic decisions made by organizations when implementing cybersecurity controls and leveraging economic models and theories from the economics of information security and risk-management frameworks… Meer
Game Dev Stories: Interviews About Game Development and Culture Volumes 1 and 2 are a collection of interviews from renowned author David L. Craddock as he explores all corners of the video game industry… Meer
This second edition of The UX Careers Handbook offers you all the great advice of the first edition—freshly updated—plus a new chapter on critical soft skills, much more on becoming a UX leader, and a 17th user experience (UX) career pathway… Meer
Drones are taking the world by storm. The technology and laws governing them change faster than we can keep up with. The Big Book of Drones covers everything from drone law to laws on privacy, discussing the history and evolution of drones to where we are today… Meer
This cross-disciplinary book transcends departmental, institutional, industrial, public, and research organizations and goes beyond global barriers to cover the integration of research, education, and manufacturing in advanced materials processing and characterization, including CAD-CAM, Finite… Meer
What Will You Learn: The what, why and how behind a variety of JavaScript Node frameworks, including Polymer, Aurelia, Svelte, and more. How to choose the right Node framework for different types of project How to ensure server-side optimization is done correctly, even if you are not a server admin… Meer
With the rapid development and drastic change of the world economy, "Digital Finance", "Internet Finance", "Science and Technology Finance" have become new hotspots, which also represent the future trend of economy development in the era of big data… Meer
Unleashing the Art of Digital Forensics is intended to describe and explain the steps taken during a forensic examination, with the intent of making the reader aware of the constraints and considerations that apply during a forensic examination in law enforcement and in the private sector… Meer
The 21st Century in 100 Games is an interactive public history of the contemporary world. It creates a ludological retelling of the 21st century through 100 games that were announced, launched, and played from the turn of the century… Meer
Digital Image Enhancement, Restoration and Compression focuses on human vision-based imaging application development. Examples include making poor images look better, the development of advanced compression algorithms, special effects imaging for motion pictures and the restoration of satellite… Meer
This book will help game designers and those interested in games thoughtfully embed culture into video games and the game design process. This book raises the issue of how some cultures and communities are misrepresented in various video games… Meer
The Legend of Zelda series is one of the most popular and recognizable examples in videogames of what Tolkien referred to as mythopoeia , or myth-making. In his essay On Fairy Stories and a short poem entitled Mythopoeia , Tolkien makes the case that the fairy tale aesthetic is simply a more… Meer
In recent years visual devices have proliferated, from the massive high-resolution, high-contrast screens to the tiny ones on mobile phones, with their limited dynamic range and color gamut. The wide variety of screens on which content may be viewed creates a challenge for developers… Meer
Een AI-book is niet een boek dat geschreven is door AI maar een boek dat verrijkt is met AI. Het maakt de inhoud van een boek interactief via WhatsApp, zodat je ermee kunt chatten. Zie het als een razend slimme assistent die het boek perfect begrijpt en er alles uit onthouden heeft. Jij kunt deze assistent alles vragen. Vraag bijvoorbeeld hoe je iets kunt toepassen op jouw persoonlijke situatie, om een korte samenvatting, of wat de belangrijkste inzichten zijn. AI-books zijn alleen te gebruiken via WhatsApp, je hoeft er geen aparte app voor te installeren.
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