This second edition of C# Game Programming Cookbook for Unity 3D expounds upon the first with more details and techniques. With a fresh array of chapters, updated C# code and examples, Jeff W. Murray’s book will help the reader understand structured game development in Unity unlike ever before… Meer
This second edition of C# Game Programming Cookbook for Unity 3D expounds upon the first with more details and techniques. With a fresh array of chapters, updated C# code and examples, Jeff W. Murray’s book will help the reader understand structured game development in Unity unlike ever before… Meer
Originally published in 1995 Time and Logic examines understanding and application of temporal logic, presented in computational terms. The emphasis in the book is on presenting a broad range of approaches to computational applications… Meer
The idea behind this book is to simplify the journey of aspiring readers and researchers to understand Big Data, IoT and Machine Learning. It also includes various real-time/offline applications and case studies in the fields of engineering, computer science, information security and cloud computing… Meer
Despite the range of studies into grief and mourning in relation to the digital, research to date largely focuses on the cultural practices and meanings that are played out in and through digital environments… Meer
Increasingly the world around us is becoming ‘smart.’ From smart meters to smart production, from smart surfaces to smart grids, from smart phones to smart citizens. ‘Smart’ has become the catch-all term to indicate the advent of a charged technological shift that has been propelled by the promise… Meer
This volume presents new research in artificial intelligence (AI) and Law with special reference to criminal justice. It brings together leading international experts including computer scientists, lawyers, judges and cyber-psychologists… Meer
The first edition of Exercises in Programming Style was honored as an ACM Notable Book and praised as "The best programming book of the decade." This new edition retains the same presentation but has been upgraded to Python 3, and there is a new section on neural network styles… Meer
Hundreds of grassroots groups have sprung up around the world to teach programming, web design, robotics, and other skills outside traditional classrooms. These groups exist so that people don't have to learn these things on their own, but ironically, their founders and instructors are often… Meer
This book covers the different technologies of Internet, and machine learning capabilities involved in Cognitive Internet of Things (CIoT). Machine learning is explored by covering all the technical issues and various models used for data analytics during decision making at different steps… Meer
Up to 70% and even more of corporate Analytics Efforts fail!!! Even after these corporations have made very large investments, in time, talent, and money, in developing what they thought were good data and analytics programs. Why?… Meer
Practical Audio Electronics is a comprehensive introduction to basic audio electronics and the fundamentals of sound circuit building, providing the reader with the necessary knowledge and skills to undertake projects from scratch… Meer
This book offers a comprehensive and integrative introduction to cybercrime. It provides an authoritative synthesis of the disparate literature on the various types of cybercrime, the global investigation and detection of cybercrime and the role of digital information, and the wider role of… Meer
Originally published in 1971 The Geometry of Environment is a fusion of art and mathematics introducing stimulating ideas from modern geometry, using illustrations from architecture and design. The revolution in the teaching of mathematics and the advent of the computer in design challenge… Meer
The Art of Digital Orchestration explores how to replicate traditional orchestration techniques using computer technology, with a focus on respecting the music and understanding when using real performers is still the best choice… Meer
This book describes capacity building in strategic and non-strategic machine tool technology. It includes machine building in sectors such as machine tools, automobiles, home appliances, energy, and biomedical engineering, along with case studies… Meer
The term “mechatronics” was coined in 1969, merging “mecha” from mechanism and “tronics” from electronics, to reflect the original idea at the basis of this discipline, that is, the integration of electrical and mechanical systems into a single device… Meer
This student-friendly book provides an accessible overview of the primary debates about the effects of video games. It expands on the original The Video Game Debate to address the new technologies that have emerged within the field of game studies over the last few years… Meer
This book, first published in 1996, provides readers with practical ideas on managing the challenges of the electronic information environment. The proceedings of the tenth anniversary conference of the North American Serials Interest Group (NASIG), the book covers how electronic publishing impacts… Meer
This book, first published in 1997, gives an overview of how the Internet is used in academic libraries, with a focus on the dual role librarians serve as instructors and researchers. It includes concise summaries, keyword listings, and up-to-date bibliographies for each chapter… Meer
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