Boeken van Alan Thorn

Alan Thorn
Learn Unity for 2D Game Development
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2D games are everywhere, from mobile devices and websites to game consoles and PCs.
In Learn Unity for 2D Game Development, targeted at both game development newcomers and established developers, experienced game developer Alan Thorn shows you how to use the powerful Unity engine to create fun and imaginative 2D games. Meer
Alan Thorn
Pro Unity Game Development with C#
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In Pro Unity Game Development with C#, Alan Thorn, author of Learn Unity for 2D Game Development and experienced game developer, takes you through the complete C# workflow for developing a cross-platform first person shooter in Unity. Meer
Alan Thorn
Moving from Unity to Godot
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Intermediate user level Meer
Alan (National Film & Television School, Upminster, UK) Thorn Alan Thorn
Unity 4 Fundamentals
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Get ahead of the game with Unity 4.

The Unity engine is the tool of choice for many indie and AAA game developers. Unity 4 Fundamentals gives readers a head start on the road to game development by offering beginners a comprehensive, step by step introduction to the latest Unity 4 engine. Meer
Alan (National Film & Television School, Upminster, UK) Thorn Alan Thorn
How to Cheat in Blender 2.7x
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Blender is a vast and customizable 3D-modeling application used by many artists across creative industries, from television to games. This newest book, in Alan Thorn’s How to Cheat series, offers insightful and bite-sized power-tips to help you develop Blender mastery. Meer

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