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Adobe After Effects CC Classroom in a Book (2017 release)

The official training workbook from Adobe Systems

Paperback Engels 2016 1e druk 9780134665320
Verwachte levertijd ongeveer 11 werkdagen

Samenvatting

Creative professionals seeking the fastest, easiest, most comprehensive way to learn Adobe After Effects CC (2017 release) choose 'Adobe After Effects CC Classroom in a Book (2017 release)' from Adobe Press.

The 14 project-based lessons in this book show users step-by-step the key techniques for working in After Effects. Learn how to create, manipulate, and optimize motion graphics for film, video, DVD, the web, and mobile devices. Gain hands-on experience animating text and images, customizing a wide range of effects, tracking and syncing content, rotoscoping, and correcting color. Learn to create 3D content with both After Effects and Maxon Cinema 4D Lite (included with the software).

The online companion files include all the necessary assets for readers to complete the projects featured in each chapter as well as ebook updates when Adobe releases new features for Creative Cloud customers. All buyers of the book get full access to the Web Edition: a Web-based version of the complete ebook enhanced with video and interactive multiple-choice quizzes. As always with the Classroom in a Book, Instructor Notes are available for teachers to download.

Specificaties

ISBN13:9780134665320
Taal:Engels
Bindwijze:paperback
Aantal pagina's:416
Uitgever:Adobe Press
Druk:1
Verschijningsdatum:22-12-2016
Hoofdrubriek:IT-management / ICT

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Inhoudsopgave

Getting Started
About Classroom in a Book
Prerequisites
Installing After Effects and Bridge
Optimizing performance
Restoring default preferences
Online content
How to use these lessons
Additional resources
Adobe Authorized Training Centers

1. Getting to Know the Workflow
2. Creating a Basic Animation Using Effects and Presets
3. Animating Text
4. Working with Shape Layers
5. Animating a Multimedia Presentation
6. Animating Layers
7. Working with Masks
8. Distorting Objects with the Puppet Tools
9. Using the Roto Brush Tool
10. Performing Color Correction
11. Using 3D Features
12. Working with the 3D Camera Tracker
13. Advanced Editing Techniques
14. Rendering and Outputting

Appendix: General keyboard shortcuts

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