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Design Patterns Explained: A New Perspective on Object-Oriented Design, 2nd Edition

Paperback Engels 2005 2e druk 9780321247148
€ 64,26
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Leverage the quality and productivity benefits of patterns without the complexity! 'Design Patterns Explained, Second Edition' is the field's simplest, clearest, most practical introduction to patterns. Using dozens of updated Java examples, it shows programmers and architects exactly how to use patterns to design, develop, and deliver software far more effectively.

You'll start with a complete overview of the fundamental principles of patterns, and the role of object-oriented analysis and design in contemporary software development. Then, using easy-to-understand sample code, Alan Shalloway and James Trott illuminate dozens of today's most useful patterns: their underlying concepts, advantages, tradeoffs, implementation techniques, and pitfalls to avoid. Many patterns are accompanied by UML diagrams.

Building on their best-selling First Edition, Shalloway and Trott have thoroughly updated this book to reflect new software design trends, patterns, and implementation techniques. Reflecting extensive reader feedback, they have deepened and clarified coverage throughout, and reorganized content for even greater ease of understanding.

New and revamped coverage in this edition includes:
- Better ways to start 'thinking in patterns'
- How design patterns can facilitate agile development using eXtreme Programming and other methods
- How to use commonality and variability analysis to design application architectures
- The key role of testing into a patterns-driven development process
- How to use factories to instantiate and manage objects more effectively
- The Object-Pool Pattern a new pattern not identified by the 'Gang of Four'
- New study/practice questions at the end of every chapter

Gentle yet thorough, this book assumes no patterns experience whatsoever. It's the ideal 'first book' on patterns, and a perfect complement to Gamma's classic Design Patterns. If you're a programmer or architect who wants the clearest possible understanding of design patterns or if you've struggled to make them work for you read this book.

Specificaties

ISBN13:9780321247148
Taal:Engels
Bindwijze:paperback
Aantal pagina's:429
Druk:2
Hoofdrubriek:IT-management / ICT

Lezersrecensies

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Inhoudsopgave

I. AN INTRODUCTION TO OBJECT-ORIENTED SOFTWARE DEVELOPMENT.
1. The Object-Oriented Paradigm.
Overview.
Before the Object-Oriented Paradigm: Functional Decomposition.
The Problem of Requirements.
Dealing with Changes: Using Functional Decomposition.
Dealing with Changing Requirements.
The Object-Oriented Paradigm.
Object-Oriented Programming in Action.
Special Object Methods.
Summary.
Review Questions.
2. The UML-The Unified Modeling Language.
Overview.
What Is the UML?
Why Use the UML?
The Class Diagram.
Interaction Diagrams.
Summary.
Review Questions.

II. THE LIMITATIONS OF TRADITIONAL OBJECT-ORIENTED DESIGN.
3. A Problem That Cries Out for Flexible Code.
Overview.
Extracting Information from a CAD/CAM System.
Understand the Vocabulary.
Describe the Problem.
The Essential Challenges and Approaches.
Summary.
Review Questions.
4. A Standard Object-Oriented Solution.
Overview.
Solving with Special Cases.
Summary.
Review Questions.

III. DESIGN PATTERNS.
5. An Introduction to Design Patterns.
Overview.
Design Patterns Arose from Architecture and Anthropology.
Moving from Architectural to Software Design Patterns.
Why Study Design Patterns?
Other Advantages of Studying Design Patterns.
Summary.
Review Questions.
6. The Facade Pattern.
Overview.
Introducing the Facade Pattern.
Learning the Facade Pattern.
Field Notes: The Facade Pattern.
Relating the Facade Pattern to the CAD/CAM Problem.
Summary.
Review Questions.
7. The Adapter Pattern.
Overview.
Introducing the Adapter Pattern.
Learning the Adapter Pattern.
Field Notes: The Adapter Pattern.
Relating the Adapter Pattern to the CAD/CAM Problem.
Summary.
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          Design Patterns Explained: A New Perspective on Object-Oriented Design, 2nd Edition