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UML 2.0 Pocket Reference

Paperback Engels 2007 9780596102081
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Samenvatting

Globe-trotting travelers have long resorted to handy, pocket-size dictionaries as an aid to communicating across the language barrier. Dan Pilone's 'UML 2.0 Pocket Reference' is just such an aid for on-the-go developers who need to converse in the Unified Modeling Language (UML). Use this book to decipher the many UML diagrams you'll encounter on the path to delivering a modern software system.

Updated to cover the very latest in UML, you'll find coverage of the following UML 2.0 diagram types:
- Class diagrams
- Component diagrams
- Sequence diagrams
- Communication diagrams
- Timing diagrams
- Interaction Overview diagrams
- Package diagrams
- Deployment diagrams
- Use case diagrams
- Composite structure diagrams
- Activity diagrams
- Statechart diagrams
- New or expanded coverage in this edition

Also new in this edition is coverage of UML's Object Constraint Language (OCL). Using OCL, you can specify more narrowly the functionality described in a given diagram by recording limits that are the result of business rules and other factors.

The 'UML 2.0 Pocket Reference' travels well to meetings and fits nicely into your laptop bag. It's near impossible to memorize all aspects of UML, and with this book along, you won't have to.

Specificaties

ISBN13:9780596102081
Taal:Engels
Bindwijze:paperback
Aantal pagina's:128
Uitgever:O'Reilly
Druk:1
Verschijningsdatum:26-1-2021
Hoofdrubriek:IT-management / ICT
ISSN:

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Over Dan Pilone

Dan Pilone is a Senior Software Architect with Blueprint Technologies, Inc. He has designed and implemented systems for Hughes, ARINC, UPS, and the Naval Research Laboratory. He also teaches project management, software design, and software engineering at The Catholic University in Washington D.C. Dan has written several books on software development, including UML 2.0 in a Nutshell (0-596-00795-7) and UML 2.0 Pocket Reference (0-596-10208-9), both O'Reilly.

Andere boeken door Dan Pilone

Inhoudsopgave

Introduction

Typographic Conventions
Acknowledgments
UML 2.0 Overview
Why UML 2.0?
General Modeling Guidelines
Static Modeling with UML
UML Classifiers
Stereotypes
Notes
Tagged Values
Constraints
Class Diagrams
Classes
Attributes
Operations
Package Diagrams
Visibility of Package Elements
Dependencies Between Packages
Package Stereotypes
Package Tagged Values
Merging Packages
Composite Structures
Structures
Ports
Structured Classes and Properties
Collaborations
Component Diagrams
Components
Component Modeling
Component Views
Deployment Diagrams
Artifacts
Nodes
Node Modeling
Specialized Nodes
Deployment Specifications
Behavioral Diagrams
Use Case Diagrams
Use Cases
Actors
Use Case Modeling
Use Case Realization
Use Case Documents
Interaction Diagrams
Sequence Diagram
Communication Diagram
Interaction Overview Diagrams
Timing Diagrams
Statechart Diagrams
States
Actions and Activities
Transitions
Composite States
Concurrent Transitions
Protocol State Machines
Pseudostates
Activity Diagrams
Action States
Activity Edges
Subactivity State
Decision and Merge
Fork and Join Nodes
Partitions
Signals
The Object Constraint Language (OCL)
Basic Syntax
Constraints on Operations
Constraints on Attributes
Conditionals
Collections

Index

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