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Pragmatic Unit Testing in C# with NUnit, 2nd Edition

The Pragmatic Starter Kit

Paperback Engels 2007 9780977616671
Verwachte levertijd ongeveer 8 werkdagen


Pragmatic programmers use feedback to drive their development and personal processes. The most valuable feedback you can get while coding comes from "unit testing."

You don't test a bridge by driving a single car over it right down the middle lane on a clear, calm day. Yet many programmers approach testing that same way-one pass right down the middle and they call it "tested."
Pragmatic programmers can do better than that!

Real unit testing will make your life easier. It will make your designs better and drastically reduce the amount of time you spend debugging.

With this book in hand, you will:
- Write better code faster and with fewer bugs
- Discover the best hiding laces where bugs breed, and how to fix them
- Test pieces of code without using the entire project
- See how to use NUnit to simplify test code
- Test effectively with the whole team

This book describes unit testing using the freely-available NUnit library in C#, bur the languages and frameworks as well. (This book is also available in a Java version)


Aantal pagina's:227
Hoofdrubriek:IT-management / ICT


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Over Andrew Hunt

Andy started in the do-it-yourself days of CP/M and the S100 bus, of Heathkits and Radio Electronics. Andy wrote his first real program, a combination text editor and database manager, for an Ohio Scientific Challenger 4P. It was a great era for tinkering. Andy started hacking in 6502 assembler, modifying operating systems, and wrote his first commercial program (a Manufacturing Resources Planning system) in 1981. He taught himself Unix and C, and began to design and architect larger, more connected systems. Working at large companies, Andy kept an ear on Usenet, and started his early email habit via a direct bang-path to ihnp4. Next he settled into electronic pre-press and computer graphics, and worked on that wondrous eye-candy that was Silicon Graphics machines. By now a firm command of several flavors of Unix, from BSD to System V, led Andy to try consulting. His knack for stirring things up really began to come in handy, and it soon became obvious that many of his clients each suffered similar problems—-problems that Andy had already seen and fixed before. Andy joined up with Dave Thomas and they wrote the seminal software development book, The Pragmatic Programmer, followed a year later by the original Programming Ruby: The Pragmatic Programmer’s Guide, which introduced the Western world to this new language from Japan. Together they founded The Pragmatic Programmers and have became increasingly well known, as founders of the new agile movement and authors of the Agile Manifesto, as well as proponents of Ruby and more flexible programming paradigms, and their Pragmatic Bookshelf publishing business, helping keep developers at the top of their game. Andy is a member of IEEE and ACM, founder of the Pragmatic Programmers, founder of the Agile Alliance and author of the Agile Manifesto, and author of six books. He is an active musician and woodworker, and continues looking for new areas where he can stir things up.

Andere boeken door Andrew Hunt

Over David Thomas

Dave Thomas and Andy Hunt are internationally recognized as leading voices in the software development community. They consult and speak around the world. Together, they founded the Pragmatic Bookshelf, publishing award-winning, leading-edge books for software developers. They were two of the authors of the Agile Manifesto. Dave currently teaches college, turns wood, and plays with new technology and paradigms. Andy writes science fiction, is an active musician, and loves to tinker with technology. But, most of all, they’re both driven to keep learning.

Andere boeken door David Thomas


About the Starter Kit

1. Introduction
2. Your first Unit tests
3. Writing tests in NUnit
4. What to test: The right BICEP
5. CORRECT Boundary conditions
6. Using Mock objects
7. Properties of Good Tests
8. Testing on a Project
9. Design Issues
10. UI Testing

A: Cotchas
B: Resources
C: Summary: Pragmatic Unit testing
D: Answers to exercises

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