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Gamification of Higher Education

Developing a Game-Based Business Strategy in a Disrupted Marketplace

Ingenaaid Engels 2014 9781137338730
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

Instead of thinking about education as the mastery of a body of knowledge where the subject matter becomes the focus of our attention, The Gamification of Higher Education encourages us to think of it as a process that draws out the best in individuals and prepares them for happy, productive, and successful lives.

Specificaties

ISBN13:9781137338730
Taal:Engels
Bindwijze:ingenaaid
Aantal pagina's:231
Verschijningsdatum:17-7-2014

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Inhoudsopgave

PART I: THE BUSINESS OF HIGHER EDUCATION 1. The Coming 'Perfect Storm' in Higher Education 2. Insights from the Game Industry 3. Gamification as a Business Strategy PART II: GAMING FUNDAMENTALS 4. The Allure of Games 5. Design Elements 6. Structural Design PART III: TRANSFORMATION THROUGH GAMIFICATION 7. The Classroom as a Game Space 8. Creating a Game-Based Student Experience 9. The Future of Higher Education

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        Gamification of Higher Education