Doing Things with Games
Social Impact Through Play
Paperback Engels 2019 1e druk 9781138367265Samenvatting
The book provides a contemporary foundation in designing social impact games. It is structured in 3 parts: understanding, application, and implementation. The book serves as a guide to designing social impact games, particularly focused on the needs of, media professionals, indie game designers and college students. It serves as a guide for people looking to create social impact play, informed by heuristics in game design.
Key Features
-Provides contemporary guide on the use of games to create social impact for beginner to intermediate practitioners
-o Provides design and implementation strategies for social impact games
-Provides wide ranging case studies in social impact games
-Provides professional advice from multiple social impact industry practitioners via sidebar interviews, quotes, and postmortems
-Provides a quick start guide on creating a variety of social impact engagements across a wide variety of subjects and aims
Specificaties
Lezersrecensies
Rubrieken
- advisering
- algemeen management
- coaching en trainen
- communicatie en media
- economie
- financieel management
- inkoop en logistiek
- internet en social media
- it-management / ict
- juridisch
- leiderschap
- marketing
- mens en maatschappij
- non-profit
- ondernemen
- organisatiekunde
- personal finance
- personeelsmanagement
- persoonlijke effectiviteit
- projectmanagement
- psychologie
- reclame en verkoop
- strategisch management
- verandermanagement
- werk en loopbaan

