Basics of Game Design

Gebonden Engels 2017 1e druk 9781138427877
Verwachte levertijd ongeveer 11 werkdagen

Samenvatting

Basics of Game Design is for anyone wanting to become a professional game designer. Focusing on creating the game mechanics for data-driven games, it covers role-playing, real-time strategy, first-person shooter, simulation, and other games. Written by a 25-year veteran of the game industry, the guide offers detailed explanations of how to design the data sets used to resolve game play for moving, combat, solving puzzles, interacting with NPCs, managing inventory, and much more. Advice on developing stories for games, building maps and levels, and designing the graphical user interface is also included.

Specificaties

ISBN13:9781138427877
Taal:Engels
Bindwijze:Gebonden
Aantal pagina's:392
Uitgever:CRC Press
Druk:1

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        Basics of Game Design