Who's in the Game?
Identity and Intersectionality in Classic Board Games
Paperback EN 2020 9781476676913Samenvatting
Using popular mass-market games, this rhetorical assessment explores board design, game implements (tokens, markers, 3-D elements) and playing instructions. This book argues the existence of board games as markers of an ever-changing sociocultural framework, exploring the nature of play and how games embody and extend societal themes and values.
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