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Design Patterns in Modern C++

Reusable Approaches for Object-Oriented Software Design

Paperback Engels 2018 1e druk 9781484236024
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

Apply modern C++17 to the implementations of classic design patterns. As well as covering traditional design patterns, this book fleshes out new patterns and approaches that will be useful to C++ developers. The author presents concepts as a fun investigation of how problems can be solved in different ways, along the way using varying degrees of technical sophistication and explaining different sorts of trade-offs.

'Design Patterns in Modern C++' also provides a technology demo for modern C++, showcasing how some of its latest features (e.g., coroutines) make difficult problems a lot easier to solve. The examples in this book are all suitable for putting into production, with only a few simplifications made in order to aid readability.

What You Will Learn
- Apply design patterns to modern C++ programming
- Use creational patterns of builder, factories, prototype and singleton
- Implement structural patterns such as adapter, bridge, decorator, facade and more
- Work with the behavioral patterns such as chain of responsibility, command, iterator, mediator and more
- Apply functional design patterns such as Monad and more

Who This Book Is For
Those with at least some prior programming experience, especially in C++.

Specificaties

ISBN13:9781484236024
Taal:Engels
Bindwijze:paperback
Aantal pagina's:314
Uitgever:Apress
Druk:1
Verschijningsdatum:19-4-2018
Hoofdrubriek:IT-management / ICT

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Over Dmitri Nesteruk

Dmitri Nesteruk is a quantitative analyst, developer, course and book author, and an occasional conference speaker. His interests lie in software development and integration practices in the areas of computation, quantitative finance, and algorithmic trading. His technological interests include C# and C++ programming as well as high-performance computing using technologies such as CUDA and FPGAs. He has been a C# MVP since 2009.

Andere boeken door Dmitri Nesteruk

Inhoudsopgave

1. Introduction

Part I: Creational Patterns
2. Builder
3. Factories
4. Prototype
5. Singleton

Part II: Structural Patterns
6. Adapter
7. Bridge
8. Composite
9. Decorator
10. Facade
11. Flyweight
12. Proxy

Part III: Behavioral Patterns
13. Chain of Responsibility
14. Command
15. Interpreter
16. Iterator
17. Mediator
18. Null Object
19. Observer
20. State
21. Strategy
22. Template Method
23. Visitor
24. Maybe Monad

Part IV: Appendix
25. Appendix A: Functional Design Patterns

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        Design Patterns in Modern C++