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Swift 5 for Absolute Beginners

Learn to Develop Apps for iOS

Paperback Engels 2019 5e druk 9781484248676
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

Stay motivated and overcome obstacles while learning to use Swift Playgrounds and Xcode 10.2 to become a great iOS developer. This book, fully updated for Swift 5, is perfect for those with no programming background, those with some programming experience but no object-oriented experience, or those that have a great idea for an app but haven’t programmed since school.Many people have a difficult time believing they can learn to write iOS apps. Swift 5 for Absolute Beginners will show you how to do so. You'll learn Object-Oriented Programming (OOP) and be introduced to User Interface (UI) design following Apple’s Human Interface Guidelines (HIG) using storyboards and the Model-View-Controller (MVC) pattern before moving on to write your own iPhone and Apple Watch apps from scratch.

What You’ll Learn

Work with Swift classes, properties, and functions
Examine proper User Interface (UI) and User Experience (UX)design
Understand Swift data types: integers, floats, strings, and booleans
Use Swift data collections: arrays and dictionaries
Review Boolean logic, comparing data, and flow control
Use the Xcode debugger to troubleshoot problems with your apps
Store data in local app preferences and Core Data databases

Who This Book Is For

Anyone who wants to learn to develop apps for the Mac, iPhone, iPad, and Apple Watch using the Swift programming language. No previous programming experience is necessary.

Specificaties

ISBN13:9781484248676
Taal:Engels
Bindwijze:paperback
Uitgever:Apress
Druk:5

Lezersrecensies

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Inhoudsopgave

<p>Ch. 1: Becoming a Great iOS Developer.-&nbsp;Ch. 2: Programming Basics.-&nbsp;Ch. 3: It’s All About the Data.-&nbsp;Ch. 4: Making Decisions, Program Flow, and App Design.-&nbsp;Ch. 5: Object-Oriented Programming with Swift.-&nbsp;Ch. 6: Learning Swift and Xcode.-&nbsp;Ch. 7: Swift Classes, Objects, and Methods.-&nbsp;Ch. 8: Programming Basics in Swift.-&nbsp;Ch. 9: Comparing Data.-&nbsp;Ch. 10: Creating User Interfaces.-&nbsp;Ch. 11: Storing Information.-&nbsp;Ch. 12: Protocols and Delegates.-&nbsp;Ch. 13: Introducing the Xcode Debugger.-&nbsp;Ch. 14: A Swift iPhone App.-&nbsp;Ch. 15: Apple Watch and WatchKit.</p>

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        Swift 5 for Absolute Beginners