Op werkdagen voor 23:00 besteld, morgen in huis Gratis verzending vanaf €20

Programming for Mixed Reality with Windows 10, Unity, Vuforia and UrhoSharp

Paperback Engels 2018 1e druk 9781509306879
Verwachte levertijd ongeveer 9 werkdagen

Samenvatting

This is the first start-to-finish guide to programming AI-powered mixed reality apps and games using today’s breakthrough technologies - including Microsoft Cognitive Services, Unity, Vuforia, Xamarin UrhoSharp, and the Universal Windows Platform. Pioneering mixed reality developer Dawid Borycki guides you through every aspect and phase of mixed reality development, from simple 2D apps to cutting-edge apps that run on Microsoft HoloLens and today’s newest immersive headsets.

One step at a time, you’ll learn how to:
- Set up a mixed reality development environment with all the tools you’ll need, including HoloLens and Mixed Reality simulators
- Write Universal Windows 2D apps for all Windows 10 devices, and adjust their views and capabilities to specific hardware
- Acquire, display and process audio and video
- Send images from world-facing headset cameras to Microsoft’s computer vision machine learning modules
- Generate descriptions of what the user sees, and present them via text or speech
- Use mobile sensor readings to control content displayed through mixed reality headsets
- Master core concepts and techniques for building 3D mixed reality apps with Unity
- Format 3D objects with materials to create holograms
- Add interactions to holograms based on user inputIntegrate HoloLens-specific capabilities, including air gestures, spatial sound, and mapping
- Connect mixed reality experiences with real objects in the environment via the Vuforia Unity extension
- Write cross-platform 3D mixed reality apps with Xamarin UrhoSharp
- And much more

Specificaties

ISBN13:9781509306879
Taal:Engels
Bindwijze:paperback
Aantal pagina's:464
Druk:1
Verschijningsdatum:1-11-2018
Hoofdrubriek:IT-management / ICT

Lezersrecensies

Wees de eerste die een lezersrecensie schrijft!

Over Dawid Borycki

Dawid Borycki is a software engineer and biomedical researcher who is experienced in Microsoft technologies. He has completed a broad range of challenging projects involving the development of software for device prototypes (mostly medical equipment), embedded device interfacing, and desktop and mobile programming.

Andere boeken door Dawid Borycki

Inhoudsopgave

Part I: Mixed Reality Fundamentals
1. Introduction to Mixed Reality in Windows 10
2. Exploring the Development Tools
3. Configuring the Development Environment, Emulators and Hardware

Part II: Developing 2D UWP Apps
4. Understanding UWP Basics
5. Working with Media Controls, Speech Synthesis and Recognition
6. Using Microsoft Cognitive Services to Develop AI-Enabled apps
7. Connecting with Other Devices

Part III: Developing 3D Apps
8. Understanding 3D Graphics Fundamentals
9. Using the Unity Editor to Create and Modify 3D Scenes
10. Adding Physical Effects and Interactivity to 3D Scenes
11. Adding Animations to 3D Objects in Unity
12. Understanding HoloLens-Specific Functionalities
13. Creating an AI-Powered 3D App
14. Installing and Using the Vufora Extension for Unity
15. Using UrhoSharp to Build 3D Mixed Reality Apps

Managementboek Top 100

Rubrieken

Populaire producten

    Personen

      Trefwoorden

        Programming for Mixed Reality with Windows 10, Unity, Vuforia and UrhoSharp