


Magnus Lie Hetland is an associate professor of algorithms at the Norwegian University of Science and Technology, NTNU.
Meer over Magnus Lie HetlandBeginning Python
From Novice to Professional
Paperback Engels 2008 1e druk 9781590599822Samenvatting
Gain a fundamental understanding of Python's syntax and features with the second edition of 'Beginning Python', an up-to-date introduction and practical reference. Covering a wide array of Python-related programming topics, including addressing language internals, database integration, network programming, and web services, you'll be guided by sound development principles. Ten accompanying projects will ensure you can get your hands dirty in no time.
Updated to reflect the latest in Python programming paradigms and several of the most crucial features found in the forthcoming Python 3.0 (otherwise known as Python 3000), advanced topics, such as extending Python and packaging/distributing Python applications, are also covered.
What you'll learn:
- Become a proficient Python programmer by following along with a friendly, practical guide to the language's key features.
- Write code faster by learning how to take advantage of advanced features such as magic methods, exceptions, and abstraction.
- Gain insight into modern Python programming paradigms including testing, documentation, packaging, and distribution.
- Learn by following along with ten interesting projects, including a P2P file- sharing application, chat client, video game, remote text editor, and more.
- Complete, downloadable code is provided for each project!
Programmers, novice and otherwise, seeking a comprehensive introduction to the Python programming language.
Specificaties
Lezersrecensies
Inhoudsopgave
About the Technical Reviewer
Preface
Introduction
1. Instant hacking: the basics
2. Lists and Tuples
3. Working with Strings
4. Dictionaries: When indices won't do
5. Conditionals, Loops, and some other statements
6. Abstraction
7. More abstraction
8. Exceptions
9. Magic Methods, Properties, and Iterators
10. Batteries Included
11. files and Stuff
12. Graphical User Interfaces
13. Database Support
14. Network Programming
15. Python and the Web
16. Testing 1-2-3
17. Extending Python
18. Packaging your programs
19. Playful programming
20. Project 1: Instant Markup
21. Project 2: Painting a Pretty Picture
22. Project 3: XML for all occasions
23. Project 4: In the News
24. Project 5: A Virtual Tea party
25. Project 6: Remote editing with CGI
26. Project 7: Your own bulletin board
27. Project 8: file sharing with XML-RPC
28. Project 9: File sharing II-now with GUI!
29. Project 10: Do-it-yourself Arcade Game
Appendix A: The short version
Appendix B: Python reference
Appendix C: Online Resources
Appendix D: Python 3.0
Index
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