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Making Things Talk

Using Sensors, Networks, and Arduino to See, Hear, and Feel Your World

Paperback Engels 2017 3e druk 9781680452150
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Samenvatting

The workbenches of hobbyists, hackers, and makers have become overrun with microcontrollers, computers-on-a-chip that power homebrewed video games, robots, toys, and more. In 'Making Things Talk', Tom Igoe, one of the creators of Arduino, shows how to make these gadgets talk.

Whether you need to connect some sensors to the Internet or create a device that can interact wirelessly with other creations, this book shows you what you need. Although they are powerful, the projects in this book are inexpensive to build: the Arduino microcontroller board itself ranges from around $25 to $40. The networking hardware covered here includes Ethernet, Wi-Fi, Bluetooth, and can be had for $25 to $50.

Fully updated for the latest Arduino hardware and software, this book lets you combine microcontrollers, sensors, and networking hardware to make things... and make them talk to each other!

Specificaties

ISBN13:9781680452150
Trefwoorden:netwerken, Arduino, sensors
Taal:Engels
Bindwijze:paperback
Aantal pagina's:496
Uitgever:O'Reilly
Druk:3
Verschijningsdatum:24-8-2017
Hoofdrubriek:IT-management / ICT

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Over Tom Igoe

Tom Igoe teaches courses in physical computing and networking at the Interactive Telecommunications Program in the Tisch School of the Arts at New York University. In his teaching and research, he explores ways to allow digital technologies to sense and respond to a wider range of human physical expression. He is the author of Making Things Talk and Getting Started with RFID, and he co-authored Physical Computing: Sensing and Controlling the Physical World with Computers with Dan O’Sullivan. He is a contributor to MAKE magazine and a co-founder of the Arduino open source micro-controller project. He hopes someday to visit Svalbard and Antarctica.

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Inhoudsopgave

Preface

Chapter 1: The Tools
Chapter 2: The Simplest Network
Chapter 3: A More Complex Network
Chapter 4: Look, Ma, No Computer! Microcontrollers on the Internet
Chapter 5: Communicating in (Near) Real Time
Chapter 6: Wireless Communication
Chapter 7: Sessionless Networks and Binary Protocols
Chapter 8: How to Locate (Almost) Anything
Chapter 9: Identification
Chapter 10: Mobile Phone Networks and the Physical World

Appendix: Where to Get Stuff

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