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Hands-On GPU Programming with Python and CUDA

Explore high-performance parallel computing with CUDA

Paperback Engels 2018 1e druk 9781788993913
Verwachte levertijd ongeveer 13 werkdagen

Samenvatting

'Hands-On GPU Programming with Python and CUDA' hits the ground running: you’ll start by learning how to apply Amdahl’s Law, use a code profiler to identify bottlenecks in your Python code, and set up an appropriate GPU programming environment. You’ll then see how to “query” the GPU’s features and copy arrays of data to and from the GPU’s own memory.

As you make your way through the book, you’ll launch code directly onto the GPU and write full blown GPU kernels and device functions in CUDA C. You’ll get to grips with profiling GPU code effectively and fully test and debug your code using Nsight IDE. Next, you’ll explore some of the more well-known NVIDIA libraries, such as cuFFT and cuBLAS.

With a solid background in place, you will now apply your new-found knowledge to develop your very own GPU-based deep neural network from scratch. You’ll then explore advanced topics, such as warp shuffling, dynamic parallelism, and PTX assembly. In the final chapter, you’ll see some topics and applications related to GPU programming that you may wish to pursue, including AI, graphics, and blockchain.

By the end of this book, you will be able to apply GPU programming to problems related to data science and high-performance computing.

What You Will Learn
- Launch GPU code directly from Python
- Write effective and efficient GPU kernels and device functions
- Use libraries such as cuFFT, cuBLAS, and cuSolver
- Debug and profile your code with Nsight and Visual Profiler
- Apply GPU programming to datascience problems
- Build a GPU-based deep neuralnetwork from scratch
- Explore advanced GPU hardware features, such as warp shuffling

Specificaties

ISBN13:9781788993913
Taal:Engels
Bindwijze:paperback
Aantal pagina's:310
Druk:1
Verschijningsdatum:27-11-2018
Hoofdrubriek:IT-management / ICT

Lezersrecensies

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Inhoudsopgave

1: WHY GPU PROGRAMMING?
2: SETTING UP YOUR GPU PROGRAMMING ENVIRONMENT
3: GETTING STARTED WITH PYCUDA
4: KERNELS, THREADS, BLOCKS, AND GRIDS
5: STREAMS, EVENTS, CONTEXTS, AND CONCURRENCY
6: DEBUGGING AND PROFILING YOUR CUDA CODE
7: USING THE CUDA LIBRARIES WITH SCIKIT-CUDA
8: THE CUDA DEVICE FUNCTION LIBRARIES AND THRUST
9: IMPLEMENTATION OF A DEEP NEURAL NETWORK
10: WORKING WITH COMPILED GPU CODE
11: PERFORMANCE OPTIMIZATION IN CUDA
12: WHERE TO GO FROM HERE

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        Hands-On GPU Programming with Python and CUDA