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23 resultaten
Trefwoord: Game-programming
paperbackEngels430 blz.9781098113711
2e druk
25-8-2023
This cookbook pinpoints the problem, sets out the solution, and discusses how to solve your problem in the best and most straightforward way possible. Meer
paperbackEngels348 blz.9781484256497
1e druk
5-2-2020
Make fun games while learning to code. Focused on making games rather than teaching programming theory, in this book you're more likely to see code on how gravity affects a missiles trajectory instead of the most efficient way to search through data. Meer
paperbackEngels316 blz.9781430258308
1e druk
23-8-2013
'Beginning Android C++ Game Development' introduces general and Android game developers like you to Android's powerful Native Development Kit (NDK). Meer
paperbackEngels257 blz.9781484255988
1e druk
28-2-2020
The applications in this book include a high-performance web client, a microcontroller, a game, an app that runs on Android, and an application that incorporates AI and machine learning. Meer
paperbackEngels300 blz.9781138921849
1e druk
10-11-2016
Experience the thrill of crafting your own HTML5 game with Phaser.js game engine. Meer
paperbackEngels220 blz.9781430247432
2013e druk
31-5-2013
HTML5 Game Programming with enchant.js gives first-time programmers of all ages the tools to turn their video game ideas into reality. A step-by-step guide to the free, open-source HTML5 and JavaScript engine enchant. Meer
paperbackEngels104 blz.9781430245452
1e druk
21-8-2012
This book teaches you the unique characteristics and challenges of creating an Arcade style game And it provides you with the full source code for this sample game app. Meer
paperbackEngels344 blz.9781138631540
1e druk
6-7-2018
Educational Game Design Fundamentals embarks on a journey to explore the necessary aspects to create games that are both fun and help players learn. Meer
gebondenEngels1240 blz.9781138035454
3e druk
17-8-2018
In this book, the broad range of technologies and techniques used by AAA game studios are each explained in detail, and their roles within a real industrial-strength game engine are illustrated. Meer
gebondenEngels416 blz.9781119259763
2e druk
25-8-2017
'Algorithms and Networking for Computer Games, Second Edition' is written from the perspective of the computer scientist. Meer
paperbackEngels450 blz.9781718502062
1e druk
25-1-2022
Object-Oriented Python is an intuitive and thorough guide to mastering object-oriented programming from the ground up. Meer
paperbackEngels376 blz.9781593277956
4e druk
13-1-2017
'Invent Your Own Computer Games with Python' will teach you how to make computer games using the popular Python programming language-even if you've never programmed before! Meer
ingenaaidEngels255 blz.9781484237441
1e druk
10-7-2018
Make ten simple, casual games, and learn a ton of GML coding along the way. Each of these games is the kind you can play when you have a minute or two free, and are great for playing on your PC, or exported to HTML5 or Android. Meer
paperbackEngels512 blz.9783662592540
2e druk
12-12-2020
Developing computer games is a perfect way to learn how to program in modern programming languages. This book teaches how to program in C# through the creation of computer games – and without requiring any previous programming experience. Meer
paperbackEngels326 blz.9781617292323
1e druk
27-5-2015
'Unity in Action' teaches you how to write and deploy games. You'll master the Unity toolset from the ground up, adding the skills you need to go from application coder to game developer. Meer
gebondenEngels337 blz.9783319635187
1e druk
26-2-2018
The book will be suitable for undergraduate and graduate courses in games, artificial intelligence, design, human-computer interaction, and computational intelligence, and also for self-study by industrial game developers and practitioners. Meer
paperbackEngels337 blz.9783319875767
1e druk
4-6-2019
After introductory chapters that explain the background and key techniques in AI and games, the authors explain how to use AI to play games, to generate content for games and to model players. Meer
gebondenEngels536 blz.9780995658608
1e druk
24-3-2017
With its cutting-edge graphics and extensive catalogue of iconic games, the Nintendo Entertainment System or NES (known as the Famicom in its native Japan) played a huge part in the history of videogaming. Meer
paperbackEngels499 blz.9780134597201
1e druk
28-3-2018
C++ remains the key language at many leading game development studios. Since it’s used throughout their enormous code bases, studios use it to maintain and improve their games, and look for it constantly when hiring new developers. Meer