Op werkdagen voor 23:00 besteld, morgen in huis Gratis verzending vanaf €20

Practical Object-Oriented Design

An Agile Primer Using Ruby

Ingenaaid Engels 2017 9780134456478
Verwachte levertijd ongeveer 8 werkdagen

Samenvatting

Ruby's widely admired simplicity has a downside: too many Ruby and Rails applications have been created without concern for their long-term maintenance or evolution. The Web is awash in Ruby code that is now virtually impossible to change or extend. This text helps you solve that problem by using powerful real-world object-oriented design techniques, thoroughly explained via simple and practical Ruby examples.
Sandi Metz has distilled a lifetime of conversations and presentations about object-oriented design into a proven set of Ruby-focused practices for crafting manageable, extensible, and pleasing code. She demonstrates how to build new applications that can survive success, and repair existing applications that have become impossible to change. Each technique is illustrated with extended examples, all downloadable from the companion Web site, poodr.info. Fully updated for Ruby 2.X, this guide shows how to:
Decide what belongs in a single Ruby class
Avoid entangling objects that should be kept separate
Define flexible interfaces among objects
Reduce programming overhead costs with duck typing
Successfully apply inheritance
Build objects via composition
Design cost-effective tests
Solve common problems associated with poorly designed Ruby code
Whatever your previous Ruby experience, Practical Object-Oriented Design in Ruby, Second Edition will guide you to the superior outcomes you're looking for.

Specificaties

ISBN13:9780134456478
Taal:Engels
Bindwijze:ingenaaid
Aantal pagina's:288
Uitgever:Pearson
Verschijningsdatum:9-12-2017
Hoofdrubriek:IT-management / ICT

Lezersrecensies

Wees de eerste die een lezersrecensie schrijft!

Inhoudsopgave

2nd Edition TOC to follow; 1st Edition TOC shown below.
Foreword
Introduction
1: Object-Oriented Design
2: Designing Classes with a Single Responsibility
3: Managing Dependencies
4: Creating Flexible Interfaces
5: Reducing Costs with Duck Typing
6: Acquiring Behavior Through Inheritance
7: Sharing Role Behavior with Modules
8: Combining Objects with Composition
9: Designing Cost-Effective Tests
Afterword
Index

Managementboek Top 100

Rubrieken

Populaire producten

    Personen

      Trefwoorden

        Practical Object-Oriented Design